3 posts tagged “flame”
Here’s the Johnnie Walker ad I did back in September.
UPDATE: This time with audio.
Here's my latest ad. Oops, it's not on air yet!
That Fish logo. I’ve seen this graphic nearly every working day for the past 12 years. I sit down in front of my workstation, type flame in a shell, that logo pops on top of a grey screen.
Flame is a compositing, editing, painting, keying, colour grading and animation system. It is the best software I have ever used, bar none. It was born on SGI systems but Discreet/Autodesk have migrated to Linux workstations. My Flame has 4 dual-core Opertons with 16 GB of memory hooked up to tons of FibreChannel'd disks (enough for 800,000 PAL-res frames). It works in PAL, NTSC, 1080p HD, 2K and 4K and lots of other res in between. It actually plays back 12-bit 2K frames in real time.
The interface is what makes it work so well. The lower third of the screen has all the buttons and controls leaving the top two thirds for the operator to concentrate on the image, without any distracting windows or alerts popping up. It has come a long way since I first used it at version 2. The current version, 9.5.11 to be precise, is fantastic: multi-res on the same desktop or layered animation setup; an expanded node compositing mode; a great one-click keyer; and much more.
There you have it. My favorite compositing software.